blesslua

Roblox Game Developer

I build live multiplayer games end to end — from gameplay systems to the backend that runs them.

About

I'm a game developer working primarily on Roblox, where I lead and ship live multiplayer experiences across a wide range of genres — co-op survival, tower defense, minigame networks, horror, and io arenas. Most of the time I'm the solo or lead developer carrying a project from concept to a live, monetized game.

My focus is the systems underneath the fun: server-authoritative gameplay, persistent player data with ProfileStore, clean service / controller architecture, economies, and monetization that holds up at scale. I keep remotes minimal and components driven by CollectionService, and I prefer incremental changes over rewrites.

Outside of Studio, I build and open-source developer tooling for the Roblox ecosystem on GitHub. When I'm not shipping, you'll usually find me playing virtual piano.

Work

Projects

Coded in VS Code and deployed on Cloudflare Pages. Type set in Inter. Layout inspired by clean, content-first developer portfolios.